Ready-to-run loadouts delivered straight to your hands — from a 250-credit ration
pack to full end-game rigs. Every kit lists its exact contents before you buy.
Every credit that moves is written down twice, so a balance can always be explained.
You cannot be charged twice for the same purchase, and a kit that cannot be shown to
have reached you is never called delivered.
In DayZ, open the Community server browser and search for
The Experiment — map Livonia. Custom kits, the economy and the
trader all work the moment you connect — no mods to install, no setup, no hoops.
Restarts run on odd hours — 01:00, 03:00, through 23:00 — and the server is back
in roughly five minutes. Plan your loot runs around it.
Everything runs through Discord
Link your account, claim credits, watch the killfeed, get restart and raid-window
pings, and open a ticket when something goes wrong. Ask a member of staff for the
current invite — this site never posts one it cannot verify.
Buy several things at once. The server prices the cart from the
live catalogue every time it is read, so nothing on this page can change what you pay —
and one checkout is one charge, however many lines it has.
Account
Sign in with Discord, link your in-game name by proving it in game,
then review your credits and your order history.
Identity
Your session lives in a signed, httpOnly cookie this page cannot read, and it is
revocable on the server. We ask Discord only for your user id and your roles in this
guild — never your email address.
Credits
Your record
Call a staff member
Stuck under the map, met a cheater, lost gear to a bug? Send one request and a staff
member takes it — you can also use /calladmin on Discord, or perform the
timeout gesture three times in game.
Base Ping
Get a direct message when somebody who is not you — and not one of your
Trusted teammates — comes within 60 metres of a base you own,
and again when the server records them doing something inside it: building, fighting,
or destroying and dismantling your walls. Trusted teammates are nothing to do with the
server whitelist; they only decide whose presence and actions set off your alarm.
Order history
Base Ping — staff
Base approval, geometry, ownership, subscribers, recent alerts, undelivered messages and the
audit history. Everything here reads the same rows the account page and
/base-ping read — there is no second copy.
Right now
Server info & rules
By joining this server you automatically agree to every rule on this page —
no exceptions, no excuses. The base damage schedule below is read from the live
automation config, not typed here. Staff decisions in Discord always override
this page.
Base damage schedule
Raiding is only possible while base damage is ON. The flip is automatic;
staff can override it and the override is announced.
Weekly base damage schedule
Window
State
Build and repair outside those windows — walls will not take damage.
Dismantling or destroying structures while damage is OFF is reviewed as an
off-schedule raid. Owner maintenance is legitimate; be ready to say so.
The Discord announcement carries the next change time in your own timezone.
Restarts
Every two hours, on odd hours.
01:00, 03:00, 05:00 … 23:00. Back up in roughly five minutes.
Combat-logging into a restart to escape a fight is treated as combat logging.
Relog and dupe patterns near a restart window are weighted heavily by the
anti-abuse watch — do not test it.
The Experiment™ — server rules
Welcome, Survivor. You've joined The Experiment™ — a custom DayZ
server on Livonia built for hardcore, fair, and immersive gameplay. By joining this
server you automatically agree to every rule below. No exceptions. No excuses.
What kind of server is this?
This is a hardcore PvP survival server. You will be hunted, you
will be raided, and you can lose everything. That is the game.
This is NOT a deathmatch or arcade server. If your plan is
glitching, macros, or scripted PvP — leave now, you will be banned.
How to stay out of trouble:
Read every section on this page. "I didn't know" is never accepted.
Rule updates are posted in the #announcement channel in Discord — turn
notifications ON.
When in doubt, ask staff or the AI bot before you act. Asking shows good faith.
Getting caught doesn't.
Survive. Adapt. Dominate. — Last updated 2 July 2026.
1. General Conduct
Everyone on this server is a real person. Enemies in-game,
respect out of game.
Respect all players and staff at all times. Disagreements
happen — keep it mature.
Zero tolerance: racism, hate speech, slurs, or discrimination
= immediate permanent ban.
No harassment or bullying. Repeated targeting of a specific
player is harassment regardless of intent.
No personal attacks. Criticise gameplay, not people.
No impersonating staff or players — similar names, fake admin
claims, or "speaking on behalf of" staff included.
No real-life threats. Immediate permanent ban and possible
report to authorities.
No doxxing. Do not share, gather, or threaten to share
anyone's personal information.
Keep public chat civil. Feuds and drama belong in DMs, not
the server.
Staff decisions are final. Appeal through a ticket — arguing
in public is a separate offence.
2. Cheating, Glitches & External Tools — ZERO TOLERANCE
The line is simple: if the developers did not intend it, it is
illegal here. Every glitch and exploit is bannable — no exceptions.
ALL glitches are banned. Moonwalking, duplication,
invisibility, clipping/glitching through walls or terrain, skywalking, flying,
inventory exploits, item spawning — if it works in a way it clearly shouldn't,
using it is a violation.
"I found it on YouTube" makes it worse, not better. A tutorial
existing does not make an exploit legal. Learning a glitch and using it here
= ban.
No external tools or hardware. Cronus Zen, XIM, scripts,
macros, recoil scripts, modded controllers, or anything that automates or
enhances your inputs = ban.
No emote spam. Emote spamming is used for glitching and is
automatically detected and punished by our anti-cheat. No warning is given.
No lag switching, godmode, or movement exploits.
Found a glitch? Report it — don't use it. Reporting earns
goodwill. Using it earns a ban.
Hacking or server-side abuse = permanent ban. No appeal
process, no exceptions.
We are not a deathmatch server. If you need moonwalking, recoil
scripts, or a Zen to win a fight, go play deathmatch somewhere else — you won't
last here.
3. Fair Play in Combat
No combat logging. Logging out to avoid death, escape a raid,
or deny a kill is not allowed. Need to log off mid-fight? That's a risk you
accept.
No stream sniping. Using someone's stream to track, locate,
or target them is bannable.
No Safe Zone abuse. The trader at Brena is fully protected —
see sections 4 and 5.
PvP is legal everywhere else. KOS outside the Safe Zone is
part of the game. Dying to another player is not a rule violation — do not
open tickets about fair kills.
4. Brena Safe Zone — Boundaries & Rules
ALL of Brena is the Safe Zone. The exact boundary is the red
area on the Safe Zone map posted in Discord — study it. The zone covers the whole
town and surrounding area, not just the trader building. Inside the red line,
these rules apply:
No shooting, hitting, or killing. Not even ONE hit. Bullet,
melee, grenade, vehicle — one single hit is enough to get you banned.
No stealing, no looting, NO picking up items. From the ground,
from players, from anywhere in the zone. If it isn't yours, do not touch
it.
No placing items or building structures. Everything placed in
the zone is logged and punished.
No baiting. Luring a player into or out of the zone to kill
them = punished as if you killed them inside it.
No using the zone as a combat shield. Running into the zone
mid-fight to escape is not allowed.
Always follow trader and staff instructions. Immediately,
without argument.
Enforcement is 100% automatic. A bot reads the server logs. Any
hit, kill, or placed object inside the zone coordinates = automatic 24-hour ban.
No warnings, no staff review, no "it was an accident." The bot cannot see your
intentions — you know the rules. Repeat offenders face permanent bans.
5. Attacked Inside the Safe Zone? READ THIS FIRST
The auto-ban system bans anyone who lands a hit inside the zone
— including you if you shoot back. Protect yourself the smart way:
DO NOT return fire. Ever. If someone attacks you inside the
Safe Zone: run, create distance, save yourself, record a clip if you can — but
do not engage. If you land even one hit back, the bot bans you too, and staff
cannot reverse it.
The attacker WILL be banned. Every hit is logged. Due to a
delay on our host's side, the ban and kick take roughly 5–10 minutes to apply.
The attacker may still be standing there — they are already banned. Stay away
from them.
Died or lost gear without fighting back? Open a ticket. Your
items will be returned to you free at the trader.
Compensation requires proof. Provide video/screenshots showing
the items you had BEFORE losing them, plus a clip of the incident if possible.
No proof = no compensation.
Do not inflate your claim. Claim gear you never had and we
find out — and we do find out — you will be punished for false reporting
instead of compensated.
One hit inside Brena = banned. Want to fight? The entire rest
of Livonia is open — take it anywhere else.
6. Raiding — Active 24/7
This is a hardcore PvP survival server. You can be raided at
any time, any day — no protected hours, no offline protection, no warning.
Getting raided is NOT a rule violation. Tickets complaining about a legitimate
raid will be closed.
Always legal, 24/7:
Raiding and fully looting any base
Dismantling walls and structures from the inside with tools
Boosting over walls using watchtowers, built structures, or teammates —
building a watchtower next to a base to get in is a legitimate raid tactic
Stealing a base — taking the flag, claiming the base, taking it over
completely
Stealing vehicles, loot, and anything not nailed down (outside the Safe
Zone)
BASE DAMAGE — the only time restriction:
Weekends (Friday–Sunday): base damage ON. Walls and structures
can be destroyed from the outside (explosives etc.).
Weekdays (Monday–Thursday): base damage OFF. You can still
raid — you get in by dismantling from the inside or boosting over, not by
destroying walls from outside.
Weekend windows are confirmed in #announcement by our DayZ AI bot.
No announcement posted = base damage is OFF.
Damaging structures outside the active window = exploit abuse, no matter how
you did it.
The exact windows and timezone in force right now are in the
live schedule table at the top of this page.
7. Griefing — The Exact Line
Raiding is gameplay. Griefing is not. Here is the exact
difference — read it BEFORE you open a ticket.
NOT griefing — fully legal:
Breaking every wall you need to reach loot
Emptying a base of every last item
Stealing the flag or taking over the base
Destroying walls, doors, or storage as part of getting in and getting the
loot out
Griefing — bannable:
Destroying or wiping an entire base when your clear intention was destruction,
not loot
"Technically not ALL of it" does not work. Destroying
everything except one wall — or any similar trick — counts as wiping the base.
We punish the spirit of the rule, not the wording.
Stripping a vehicle and leaving it unusable purely out of spite
Staff judge intent. Blew through half a base to reach the loot
room? That's a raid. Levelled a base and took nothing? That's griefing — and
you're gone. Your base got raided and looted clean? That's DayZ on a hardcore
server. Rebuild, hide better, get revenge — but don't open a ticket about it.
8. Building Rules
Building is enabled everywhere — with hard limits. Your base is
your domain; the map belongs to everyone.
NO building in or blocking military zones. Every military
base, camp, and high-tier loot area must stay fully accessible to all players.
This includes walling off buildings, placing gates across entrances, or
building a base inside the zone itself.
NO building in or blocking mission/event areas and key map
locations.
NO building in or blocking fresh spawn zones. This is treated
as griefing.
Do not block roads, paths, or vehicle routes. Bases that stop
players from passing are removed without warning.
No base spam. Excessive structures placed to lag the server
or break rendering = ban.
Illegal bases are deleted without warning and without
compensation. Staff have final say on what counts as "blocking."
Not sure if your spot is legal? Ask staff BEFORE you build.
After it's built is too late.
9. Vehicles
Solo players: max 1 vehicle (car or truck) stored or claimed
at any time.
Groups (2–5 players): max 2 vehicles TOTAL for the whole
group — not per person.
No hiding or hoarding vehicles to deny others access.
No vehicle griefing. Stealing a vehicle is gameplay; stripping
it and leaving it broken out of spite is not.
Abandoned vehicles with no clear owner are free for anyone to take.
Staff may despawn excess vehicles without compensation.
10. Alternate Accounts (ALTs)
One account per real person. No exceptions.
ALTs are strictly prohibited — second accounts to dodge a
ban, bypass rules, or gain any advantage.
Ban evasion = permanent ban on ALL accounts, no appeal.
Share a device or household with a banned player? Open a
ticket proactively — same-device/IP detection may flag you automatically
otherwise.
Suspect someone is on an ALT? Ticket with evidence. No public
accusations.
11. Tickets & Support — READ BEFORE OPENING ONE
We receive ~50 tickets a day. Tickets that ignore the rules
below are closed without answer.
BEFORE you open a ticket:
Check every info channel, then ask the AI bot. Most questions
are answered instantly. Be polite and detailed with the bot — explain exactly
what you need; it works better the more you give it.
NO game-basics tickets. "Where is the bunker," how trading
works, etc. — we do not have time to teach you DayZ. Closed on sight.
NO tickets crying about being raided. Raids are legal — see
Rule 6.
PROOF — mandatory, attached in your FIRST message:
Video or screenshots ready BEFORE you open the ticket. No
proof attached = closed without answer.
Good quality only. Direct game captures — NOT a phone
recording of your screen.
Names clearly visible. No guessing, no "I think it was
him."
Show everything — the full situation, not a 3-second cut —
and describe what happened in detail.
Language:
English only for all tickets, reports, and appeals. Any other
language = closed without response. Google Translate and DeepL are free — use
them. (Casual chat in other languages is fine; this applies to official
support only.)
False reports: fabricated evidence or malicious reports = you
get banned instead.
12. Discord Rules
Use the correct channels. Every channel has a purpose.
Off-topic posts are deleted; repeat offenders are muted.
Shit talk stays in the shit-talk channel. ONLY there. Trash
talk, banter, and call-outs in general/main chat = mute — or a ban if you keep
it up. The shit-talk channel is not a free pass either: hate speech, threats,
and doxxing rules still apply everywhere.
NO bot commands in main chat. Balance checks and every other
bot command belong in the designated bot channels. Using them in main chat =
1-day mute.
Follow staff instructions promptly. Asked to stop or move to
a ticket? Do it without argument.
No spam or message flooding.
No @everyone / @here. Staff only. Unauthorised use =
immediate mute or ban.
No NSFW, illegal, or disturbing content. Images, links,
videos, descriptions — no exceptions.
No misinformation about the server, staff, rules, or other
players.
Respect voice channels. No mic spam, screaming, or looped
audio.
Do not argue moderation in public. Open a ticket. Public
arguments = further punishment.
13. Enforcement & Rule Updates
How punishment works:
Automatic bans: Safe Zone violations, detected cheating,
emote spam, and ALT accounts are banned by bot — no staff review needed.
Manual enforcement: staff review clips and reports
constantly. You don't have to be caught live.
Punishment scale: warning → kick → temp ban → permanent ban.
Severe violations skip straight to permanent.
Instant permanent bans: cheating, hacking, doxxing, real-life
threats, hate speech, ban evasion.
Appeals: only permanent bans can be appealed, via ticket.
Temp bans are not appealable. "I didn't know the rules" is always denied.
Loopholes are not a defence. Break the spirit of a rule and
you will be punished, even if the exact wording doesn't cover it. Staff have
final discretion.
Staff abuse? Report via ticket to a senior admin — never
publicly.
Rules change:
These rules can change at any time, without warning. Staying updated is 100%
your responsibility.
Every change is posted in #announcement — enable notifications now.
"The rules were different when I joined" is not an appeal argument.
Survive. Adapt. Dominate. Welcome to The Experiment™.
How the shop behaves
You cannot be charged twice. Double-click Buy, or retry after your
connection drops, and you get the same order back rather than a second one.
You are never charged for nothing. The credits and the order are
written together: if the payment does not go through, no order exists.
Nothing is called delivered unless it was. If the server cannot show
that a kit reached you, it is refunded, or held for a person to look at. It is never
quietly ticked off.
Some items need a Discord role. If you do not have it, checkout stops
before it takes anything. You keep your credits.
A kit is checked against the catalogue before anything is sent. An
item that has gone missing from the game cannot be turned into a delivery that
silently drops half of it.
Livonia
12 800 × 12 800 metres. 163 km² of Eastern European forest, farmland and military ground.
Nothing at that address
That route does not exist on this site. Nothing was lost — the link was just wrong.